Design your sky

Massive Clouds Atmos is an asset that provides the ability to render the entire sky with volumetric effects. It allows you to design the entire sky while adjusting for various weather conditions and time zones in real time.

It can simultaneously handle the sky entirely such as clouds, atmospheric scattering, and fog rendering, allowing you to occlude light by clouds and shaft effects consistently and realistically.

It is also possible to dive into the three-dimensional clouds depicted by the ray-marching technique.

Built-in RP / UniversalRP / HDRP compatible

Massive Clouds Atmos supports all rendering pipeline. In the HDRP environment, you can run as CustomSky. It reflect in ambient and create consistent scene lighting.

VR ready

Built-in Render Pipeline Supports Multi Pass and Single Pass stereo rendering. Universal RP Supports Single Pass stereo rendering.

※ It does not support the HDRP or Single Pass Instanced VR environment.

Please check Requirements.